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Having released his Def Jam debut Let's Get It: Thug Motivation 101 back in 2005, he has since delivered multiple gold and platinum records for the label, typically within months of release. While Church In These Streets comparatively ranks as Jeezy's worst first week performance both in terms of sales and chart position as a major label artist, it proves that he's one of the few rappers of his generation still capable of selling records. The pop star's latest for XL Recordings and Columbia Records stands to sell more than 2.5 million copies in its first week, easily topping the album charts. In additional to the first week sales haul, the move scored Def Jam some noteworthy wins ahead of the release of Adele's 25. There's even a project demo that is a Megaman/Rockman styled game packaged with the software. This engine is capable of everything you show in your video. Hopefully that clarifies my second parapgraph some. I mainly was talking from a style and consistency perspective in regards to making sure your assets look correct despite the tile and character differences. However, you can have characters, enemies and objects be much larger than that. When it comes to tiles specifically, the max tile size for projects is 64圆4. So i'm looking for a replacement right now. It's made with blitzmax, a very old game engine, but the company behind the game engine seems to have gone bankrupt, their website & forum are all gone, support has ceased. I need something that is at least capable of making something like this If my character sprite is 100x200, what happen to the environment graphic? Originally posted by erobotan:i don't quite get what you mean in the 2nd paragraph, sorry T_T. |
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